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Capital Clash! (RIP Sleep)

Capital Clash is could be thought as a bigger version of the “Fortress Event”. The differences of it from the fortress event, is its duration, area and mechanism. I will introduce you, what to care during a capital clash event:

1-In this event, there is not any defending sides. Both sides, even though you are occupied a tower or not, counted as “attacking sides”. So, do not only have 1 type of troops. All type of troops are needed for a proper fight against our enemies. So, your troop formation must be “1:1:1”.

2-Do NOT use INFECTED heroes. Because in capital you will be fighting with PEOPLE not with infecteds, so your infected heroes will become useless

3-Your troops will only get WOUNDED during this event, unless you have your hospital fulled. If you max your hospital you will see “lost” in your battle reports. But, %75,9 of your lost troops will go into your enlistment Office. So, be careful about not to maximizing your hospital. It is important for us to not lose any kind of battle points. (Wounded’s are okay)

4-Even though we have failed attacks and failed rallies, it will still be wounded, and I can say, 1/3 of your all types of troops that had been sent out will be wounded.

5-If you have enough people (like 25 at least) it will mean that you can use “timer help button” of the alliance while you are healing your wounded troops. This will help you to heal troops faster, with freely speeding it up, which is your assembly point base timer help duration + our alliance tech status. (for example, my assembly point level 24, and timer help duration is 79+70; timer help quantity that I can take from members is 24+5. Those “+70 and +5 is from our alliance tech” and “79 and 24” is from the level of assembly point. (To check yours, go to your settlement, click assembly point, click info.)

6-To even make it faster, if you are not a rally leader, switch to economy talents (only rally leaders will stay as war talents during capital clash), spilt your wounded into 500-1000, click heal and click help button. And repeat it until you don’t have any more wounded’s in your hospital

7-There will NOT be “Reservists” in capital clash towers. So, it is impossible to “auto-refill” the troops. So, keep an eye on the alliance chat, and follow the given commands.

8-Everyone in the state will have some “solo point rewards”, “solo ranking rewards” named, 2 different categories goals. Those goals and rewards will give you “MEDAL FRAGMENTS!” (BADGES) (and some other items like Biocaps etc.) To get those rewards, you need to either occupy a tower or “kill troops inside towers or capital building”.

9-Capital clash lasts for 48 hours, maximum. In that 48 hours, the alliance which cap it, continuously 8 hours, will win the clash and can be-appoint governor of the state (for 2 weeks, after 2 weeks the same fight will be repeated) If none of the alliances can make “8 continues hours of cap of the middle building” then game auto. Sign the winning side as “the alliance which holds the capital most in their hands”

10-If a settlement take attack in the “capital clash area” (you can see this area with the nimbus atm) will be auto-random teleported, if its defence fails. You won’t be waited until your barricade hits 0.


11-Capital clash area has “Decreased speed of marching” so do not ever think that it will be take just some seconds to reach a tower. İt would be more likely to take 1-5 minutes to make your troops reached its position.

12-Attacking other settlements bases will not give you any points in this event. So, don’t think like a Killing Event for all the state. Cause, it is not. Play well, follow your rules.

From this page you can check the way you earned your points.


This is the page that you can check your solo point rewards and ranking rewards status


This is your solo point rewards, and required points for its stages'.


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